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UNIVERSITAS GADJAH MADA

UGM Students Create Educational Game Go-Taru

Four UGM students presented the Go-Taru educational game. Go-Taru is an educational board game for animal and environmental conservation in collaboration with applications and Augmented Reality (AR). This game was released by the UGM Student Creativity Program team, Muhammad Farel Rafifawwas from the Faculty of Engineering (FT), Kirana Maharani from the Faculty of Economics and Business (FEB), Aditya Ramadhan from the Faculty of Engineering (FT), and Muhammad Ridwan from the Faculty of Engineering (FT).

Go-Taru is a campaign effort to care for animals and the environment. Unlike ordinary board games, Go-Taru provides a touch of technology as a way to keep up as technology advances. This educational game consists of several components, a board game with an adventure map concept in the form of puzzles, game cards, character pieces, and the Go-Taru application. Go-Taru educational game has four types of cards: animal cards, trash cards, knowledge cards, and opportunity cards. “Each card represents educational material about animals and the environment,” said Muhammad Farel Rafifawwas as team leader, Friday (3/9).

According to Farel, the idea of ​​making Go-Taru was motivated by the team’s concern about the phenomenon of animal extinction due to environmental damage. Therefore, environmental education needs to be instilled from an early age, such as through interactive learning media that is more fun than the usual learning media. While the name Go-Taru itself comes from the words “Go” and “Kalpataru” with the hope that this game will be able to invite people to care more about the environment. “Go-Taru is presented as an educational medium that targets teaching communities at UGM, Yogyakarta, and Indonesia. We also work with environmental institutions or communities to jointly campaign for the importance of environmental education,” he said

In addition, this educational game media can be an interactive learning solution and an inventory of learning media in communities and schools. “Currently, Go-Taru is available on the marketplace and Instagram @gotaru.boardgame,” he concluded.

Source: https://www.ugm.ac.id/id/berita/21628-mahasiswa-ugm-bikin-permainan-edukatif-go-taru

 

 

 

 

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